Session 3 core activity · Solo A/B comparison · Video

Coherence Animator

Make nine drawings that become two five-frame animations: one shared opening, then four new frames per run. Change the visual reference, then compare what stays coherent and what drifts.

Draw it → move it → compare it. A stable reference can help without guaranteeing consistency.
Human animation comparison — not a model simulator. This tool changes which drawings a human animator can see. Real video systems condition across time in different ways; this activity does not reveal one universal architecture. Keep this tab open while you work—the current build resets on refresh.

Shared opening frame

Draw Frame 1

No ghost yet

Opening frame. No frames locked yet. Draw on the blank canvas.

Color
Brush

Branching timeline

One opening frame, two animation runs

Draw and lock the shared opening frame to create both branches.

Shared
Run Aprevious frame only
Run Banchor + previous

Current boundary

This activity compares visual reference conditions

This tool does not annotate feature paths, calculate differences, export a claim, or verify provenance. Your comparison is complete when you can name one exact change and one limit of what the activity proves.

Self-tests not run.